AI Insights · Timothy · July 2022
Top 5 iOS Tower Defense Games in the Middle East: Q2 2022
Discover the performance trends of the top 5 tower defense games on iOS in the Middle East during Q2 2022, including downloads, revenue, and active users.
In the second quarter of 2022, the top 5 tower defense games on the iOS platform in the Middle East showcased varied performance trends. Here’s a detailed look at their weekly downloads, revenue, and active user metrics.
Rush Royale: Tower Defense TD
From MY.GAMES B.V., this game experienced fluctuations in weekly revenue, peaking at around $64.4K in mid-April and dipping to approximately $29.8K in early June. Weekly downloads ranged from 4.3K to 8.2K, with noticeable peaks in mid-April and late April. Active users saw a steady increase, starting at 29.6K in late March and reaching about 36.4K by the end of June.
Bloons TD 6
Developed by Ninja Kiwi, this title consistently generated weekly revenue ranging from $1.3K to $2.3K. Downloads varied between 75 and 173 per week, with a slight peak in mid-April. Active users also showed modest growth, beginning at 543 and peaking at 674 in mid-May, before slightly decreasing to 572 by the end of the quarter.
Kingdom Guard: Tower Defense TD
From TAP4FUN, this game saw a significant spike in revenue in the last week of June, reaching approximately $15.9K. Downloads also surged in the same period, from 43 to about 14K. Active users followed a similar trend, with a sharp increase from 399 in mid-June to about 8.5K by the end of the month.
Plants vs. Zombies™ 2
A PopCap game, it maintained a steady weekly revenue between $1.3K and $2K. Downloads were robust, ranging from about 2.5K to 4.8K weekly, with a noticeable peak in mid-April. Active users showed consistent engagement, starting at 13.9K in late March and reaching around 17.9K by the end of June.
Bloons TD Battles
Another title from Ninja Kiwi, this game had weekly revenue fluctuating from $618 to $1.4K, with notable peaks in late May and late June. Weekly downloads varied between 935 and 1.5K, with a peak in late April. Active users remained relatively stable, starting at 27.8K and ending the quarter at about 27.9K.
The data for these trends comes from Sensor Tower, providing comprehensive insights into the mobile app market. For more detailed analytics, visit Sensor Tower.